There has been a rise of crowdfunding video games recently: the process of asking the community for money to make a game. This is a great paradigm shift in the video game industry, giving smaller developers the funds to make high-quality games. But I believe that this crowdsourcing movement can become even greater still! Instead of crowdfunding developers to make games, I foresee crowdsourcing game development, where a community contributes wholly to the creation of a game. Instead of contributing money to a developer so that they can make a game one would contribute their time and energy to the community, being part of the game development process.
Think for a moment of a wiki-like community effort to build a computer game; volunteers would contribute according to their skills and talents, with writers writing the lore and dialogue, artists drawing the world and it's inhabitants, musicians composing the background soundtrack, and programmers programming the functions in a modular way! Instead of a closed production where the users only grasp the surface of the design, this would be an open, creative commons of development.
We have seen open source development of software. Why not open source development of video games?
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